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main
ROOT
/
gui
/
mutt_window.c
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787 lines
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WindowNames
:
const struct Mapping[]
window_was_visible
(
struct MuttWindow*
)
{...}
:
bool
window_notify
(
struct MuttWindow*
)
{...}
:
void
window_notify_all
(
struct MuttWindow*
)
{...}
:
void
window_set_visible
(
struct MuttWindow*,bool
)
{...}
:
void
mutt_window_new
(
enum WindowType,enum MuttWindowOrientation,enum MuttWindowSize,int,int
)
{...}
:
struct MuttWindow*
mutt_window_free
(
struct MuttWindow**
)
{...}
:
void
mutt_window_clearline
(
struct MuttWindow*,int
)
{...}
:
void
mutt_window_clrtoeol
(
struct MuttWindow*
)
{...}
:
void
mutt_window_get_coords
(
struct MuttWindow*,int*,int*
)
{...}
:
void
mutt_window_move
(
struct MuttWindow*,int,int
)
{...}
:
int
mutt_window_mvaddstr
(
struct MuttWindow*,int,int,const char*
)
{...}
:
int
mutt_window_mvprintw
(
struct MuttWindow*,int,int,const char*,...
)
{...}
:
int
mutt_window_reflow
(
struct MuttWindow*
)
{...}
:
void
mutt_window_wrap_cols
(
int,short
)
{...}
:
int
mutt_window_addch
(
struct MuttWindow*,int
)
{...}
:
int
mutt_window_addnstr
(
struct MuttWindow*,const char*,int
)
{...}
:
int
mutt_window_addstr
(
struct MuttWindow*,const char*
)
{...}
:
int
mutt_window_printf
(
struct MuttWindow*,const char*,...
)
{...}
:
int
mutt_window_add_child
(
struct MuttWindow*,struct MuttWindow*
)
{...}
:
void
mutt_window_remove_child
(
struct MuttWindow*,struct MuttWindow*
)
{...}
:
struct MuttWindow*
mutt_winlist_free
(
struct MuttWindowList*
)
{...}
:
void
mutt_window_is_visible
(
struct MuttWindow*
)
{...}
:
bool
window_find_child
(
struct MuttWindow*,enum WindowType
)
{...}
:
struct MuttWindow*
window_find_parent
(
struct MuttWindow*,enum WindowType
)
{...}
:
struct MuttWindow*
window_recalc
(
struct MuttWindow*
)
{...}
:
void
window_repaint
(
struct MuttWindow*
)
{...}
:
void
window_redraw
(
struct MuttWindow*
)
{...}
:
void
window_is_focused
(
const struct MuttWindow*
)
{...}
:
bool
window_get_focus
(
void
)
{...}
:
struct MuttWindow*
window_set_focus
(
struct MuttWindow*
)
{...}
:
struct MuttWindow*
mutt_window_clear
(
struct MuttWindow*
)
{...}
:
void
mutt_window_win_name
(
const struct MuttWindow*
)
{...}
:
const char*
window_invalidate
(
struct MuttWindow*
)
{...}
:
void
window_invalidate_all
(
void
)
{...}
:
void
window_status_on_top
(
struct MuttWindow*,struct ConfigSubset*
)
{...}
:
bool
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